Preparing the scene for Maxwell

The names of textures should be no gaps and Cyrillic!
Since Maxwell Render is Stand Alone, it does not matter in what you were doing a scene editor. Show an example 3d Max 2009. Select in the editor file-> export ...-File Type

Settings exporter:


- Select a camera to render if set to default, it is not, after the selection, press Set Active
-Pack `n Go - works like the Resource Collector
-Animation - for animation. MXS will create the file for each frame, render settings only need to set the frames for the animation:

In the setting of Maxwell render, select the desired Sampling Level, Time will be ignored. As a result, you will receive pictures and files MXI.